BattleTech: Strategic Operations – Advanced Aerospace Rules

BattleTech: Strategic Operations – Advanced Aerospace Rules

20087.7 BGG62 ratings2–6 players120 min4.0Medium HeavyBGG
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Another volume in the Classic Battletech core rules series, Strategic Operations focuses on "forces in solar system" (as opposed to "forces on world" for Tactical Operations and the even-wider-ranging scope of the forthcoming Interstellar Operations). This book's main sections consist of general rules covering a variety of topics (including a system for abstracted aerospace gaming); rules for advanced aerospace movement, combat, and unit construction; maintenance, repair, salvage, and customization rules; and miniatures rules (as opposed to using miniatures on a standard hex maps). A significant portion of the volume is taken up with standard and advanced rules for a revised version of Battleforce 2, a fast-playing game system amenable to mass combat. Rules for converting standard Battletech units to Battleforce are also included. Strategic Operations updates not only Battleforce but also AeroTech 2, integrating both into the current rules framework. Expands: BattleTech BattleTech: Total Warfare Re-implements: Battleforce 2 AeroTech 2
Designers:Chris Hartford, Randall N. Bills, Herbert A. Beas II, Kevin Killiany, Ray Arrastia, David L. McCulloch, Joel Bancroft-Connors, Mike Miller, Joel Steverson, Dan C. Duval, Luke "Jellico" Robertson, Terence "Weirdo" Harris, Paul Bowman, Steven Mohan, Jr., Kirk Alderfer, Matt Murray, Rick Sardinas
Gumnut Games
BattleTech - Strategic Operations Advanced Aerospace Rules
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BattleTech Strategic Ops Advanced Aerospace Rules
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